Game engine that runs under Vulkan
I am currently learning how to program a game engine that runs under Vulkan as its graphics API,
considering my basic C++ knowledge I am absolutely sure that nothing can go wrong.
Naturally such a project is mostly made more to learn rather than to be functional. I am following the Vulkan tutorials made by Brendan Galea.
Here you can see a rotating cube, and some rotating lights
Linux device drivers
I am working on linux device drivers for a wireless communications protocol.